Then having to restart because I ran out of my energy blasts because I get whipped by the slime falling back on the lower platform Nothing wrong with wanting to do something different in terms of controls, but what good is something new if it doesn't work as well compared to old controls? Moan sound rework a little. To break the monotony, I suggest you to add variety to the monsters encounters. I won't go too much into bugs and stuff, since I know it's still in a very early phase. Your music is all so beautiful and creative. Each character should have a little of their own story, and have their own trait. There'll be an After Story episode later this year.
In easy mode arrow keys can also be use to break free from grasp. Thank you, the game got a problem with the new version of firefox currently, and seem like we cannot fix it from out side. With a hope to stop the disaster and restore her hometown. Currently at around 70% so far. It'll be sombre and slow, like season 1's. I am using the latest version of Firefox, I made sure to check if maybe an update would fix this but nope, already using the latest version.
Slime in tunnel will now have respawn delay. I know I promised to make this project ages ago, but I just couldn't find the time while also balancing Alula Falling, Dead Detention 2 and Chronicle Bulletin It'll be released as one-full game, with 3 chapters, rather than being split up into parts. You can find the desktop version of the game in my patreon page Also you can come to say hello in my discord Channel. There is zero room for error. Save is also exportable just in case you want play other version and don't want to start over.
Also yes, english is not my first language. Running to the far side means that her rock mode can easily hit me, especially during the second stage when she starts jumping high while in rock mode. My only complaint is the shooter section was near impossible. Monster hunter and Dark Soul also slower than other games too, but still effective. Felesia Fatalis or Feley for short, the a 19 years old girl become a treasure hunter after her hometown was destroyed, searching for a legendary treasure which her missing father believe that contains a power to change the world.
However, since a lot of the scenes are given context through what the characters are saying, I find myself skipping past the somewhat broken english no offense , because reading it makes it harder for me to take the scene seriously. The ending I have planned, I think, people will really, really appreciate. This is probs a good opportunity to quickly thank everyone who continues to check out my thingies. Hey guys, Peepz have been wondering what my next releases will be, so I decided to just post my current plan for the rest of this year. The jumps are near impossible to make, as you have to jump from the absolute edge of the platform and the graphics do not make that edge obvious-- it's 2d platforming with the absolute worst game design possible for the platforming section. The genre of the game should be Yuri, Tentacle.
I realize that english probably isn't your first language. Don't worry it don't freeze. On our main focus is to give character live. So, this is special demo version exclusive for Newgrounds. You can find our patreon here. Shake your mouse right to left to break free from grasp, and get yourself up when down. Unrelatedly, I also find that the pseudo-3D art style makes it very difficult to judge whether a gap is jumpable.
You can probably find a volunteer or two to help touch up the english dialog in the game. Anyways I agree that Teria is pretty hard for a first boss of the game. About a young treasure hunter Feley Fatalis who process with telekinetic power. There she encounter many things she never imagine exist, an underground ruin guardian who so innocent and know nothing about the surface, an aqua spirit who got two personality ,and a society of tentacle monsters, as well as the secret of her father, the treasure she looking for, and the white wave, that slowly review through her journey. They only feature small tweaks, but it might be a good idea to replay these updated versions so the final episode will make more sense. I'll be talking about these changes, along with announcing my first project of next year, closer to New Years. On the slime tunnel the key is to position.
I have 3 stories I want to tell next year. I get hit by one, which makes me get hit by another, which makes me be ran over by her rock mode, which stuns me, which means I can't ever recover fast enough to avoid the spike from the ground. But don't worry, we focus on making the H-scene fluid too. People play stuff here, I think, for the same reason that people watch videos on YouTube. The sex scenes are all cutely rendered and nicely animated, with the downside that the genitals are always censored. I was expecting there to be some sort of counter before I had to start over.
We're milkysofts, a duo of game-dev we experience working on kid game on our local, but we're really dreaming of being able to work in more adult game, for more opportunity of story telling, and of cause we're into hentai ourself as well. Just in case, I'll point out: -The charge shot stops working for me after the first screen. Part of the games unpopularity has to do with the fact that the dev is the same one who made tendril chronicle another ridiculously unfair hard hentai game that was only notable because it had good animation but the dev forgot to include a gallery for the animations. They get a sense of the creator, and get to experience more raw ideas that might not otherwise exist Thank you to Newgrounds, thank you to my fellow creators, and thank you to you reading this; for giving us an audience to make our weird shit Anyway. The packet will sent after the game finish. I would just be stuck standing still.
And yes we're working on that stage too, try to giving more hint or may be rework it. The only controls I'm complaining about is the jumping, That exact area is tedious as the controls are delayed when trying to jump. I'm aiming to have episode 6 of the series, the finale, come out on Halloween. If you close the door after you pass Just lift the rock off , it help a lot in reduce the slime number. Anyways, currently you can clear it with a full charge range attack right click. It'll depend on how well those projects do :B I really like making stuff in flash, but I kinda feel like I need to move on soon and make something large scale.