Archived from on May 3, 2015. However, he meets the transfer student Kurashina Asuka and regains his passion as he teaches her how to fly. Graphics are impressive of the waves and the character's expression of how serious they are during competition so there's nothing wrong with it. Upon meeting Asuka, he becomes her coach, but he still refuses to play. Misaki explains to Asuka what Kazunari told her, hoping it will encourage Asuka. It tells us that enjoying the things we like doing is more important than winning or losing, and that work has to be put into something in order to get better, and it conveys these messages so well! Masaya was also the one who helped Mashiro change her shoe type from fighter to speeder.
It is only after Misaki's return to the team and the determination of the other girls he decides to train alongside the girls. Instead, they dropped the romance and made it all about the sport and the girls, which was a very good approach. With his situation changed, he participates once again in the Flying Circus. However, he meets the transfer student Kurashina Asuka and regains his passion as he teaches her how to fly. Kazunari is confident but Saki slowly starts to dominate the match. Another thing that the show has is effects, and lots of them.
He began to take part in Flying Circus again. The next day, Reiko and Rika shows up to help the girl with their training. He comes to see Asuka as a worthy opponent and uses his best tactics to defeat her after seeing she can keep up with him. Only Kazunari and Saki are left for the final. There are some distinctive differences between the art styles of the two, with the most apparent one being the color choices. As they fly to school next day, they see a dejected Shion Aoyagi, the president of school Flying Circus club, crouching on his knees after being defeated by Reiko Satouin, the vice-captain of the Takafuji's Flying Circus team.
When her brother graduates she becomes the team's new captain, and tends to be the straight man in the antics of the other members. Some decisions can lead the game to end prematurely, which offer an alternative ending to the plot. Since you can, obviously, see my score of the series, you probably already know what I'm going to say about it, however let's still get on with the review. As Reiko and Rika land on the dock, Asuka reveals she invited them to train together. Again, this only changes during scenes of fanservice. Story - 8, it had its flaws in the beginning but the last 8 episodes are, for the most part, flawless in doing what they try to do. The project's planning was headed by Nachi Kio, who also contributed as the main scenario writer alongside Ryōichi Watanabe and Ryūsuke Mutsu.
Mashiro uses a Low Yo-Yo and touches the first two buoys. Art - 9, almost identical to the amazing art of the visual novel. Even during episodes 3 and 4, which I also thought were very lousy and unworthy of being a part of this series, I still thought Asuka's character was great and depicted well for what we were given. A great series through and through, but nothing too amazing. This is a love story about the two who met while soaring in the skies, and the friends surrounding them.
Plot Masaya was first seen helping with searching for her keys. Asuka is now up against Kazunari and he scores the first point. Also, the quality of the show looks and feels much better; very little fanservice happens beyond reason, the art looks much more fluid, and there aren't really any situations where three-frame animation would take center stage and lower the quality of anything else. Overall, almost flawless, just simply fantastic characters. The match restarts and Asuka plunges into the water, unable to keep control, but soon emerges from the water and resumes the match, scoring two more points.
Asuka is the very definition of optimism. Angered, Misaki chases after him and wants to attack but Masaya tells her to ignore the provocation and just stick to him like glue. In her way home, Asuka accidentally lets her phone slip out of her grasp and fall down a cliff, but then a white-haired girl swoops down from the sky at incredible speed and catches the phone for her before flying away. I probably wouldn't go as far as to actually say that, but at the very least, both were equally as good from this point on. Some aspects of the show feel cliched and everything is tied up with a nice ribbon bow, so the plot is predictable in that regard. What do I mean by that? Overall 8 Story 8 Animation 9 Sound 8 Character 8 Enjoyment 10 They should really drop the romance tag on this.
It deals with sci-fi themes involving humans being able to fly, and a sport that's never existed outside of the universe of AoKana. On her way to school, Asuka meets students Misaki Tobisawa and Masaya Hinata, who help her get to school on time. Next is Misaki and Rika, and Misaki wins 5-1. . The game was released on November 28, 2014, as a limited edition version, playable on a.
This is a love story about the two who met while soaring in the skies, and the friends surrounding them. She befriends Mashiro when she helps her improve her playing style. A fandisc titled Ao no Kanata no Four Rhythm: Extra 1 was released on June 30, 2017. It took a very long time, however I thought it was well worth it in the end simply because of how much I enjoyed it. The was produced by members of. Overall 8 Story 8 Animation 9 Sound 7 Character 9 Enjoyment 9 It took me far longer to get this review out than I had originally planned. Story: I don't want to say the story of AoKana is cliche, because it really isn't.
At the fall tournament, Asuka manages to defeat Saki during overtime, and Saki and the club members become friends. The next day, Asuka abruptly challenges Misaki to a match after school. Sound: The sound had nothing wrong. As Asuka wants to start playing in this new sport, she joins her school's sports team, and is met with other cute girls that basically surround Masaya the entire time. While one of the heroines in the visual novel, she is a supporting character in the anime.